Before we dive deep into vector painting and design, I would like to post some great reference material I created with a while back. A good understanding of surfaces and how light and shadow interact with each other will give you the power to create believable objects within any medium.The two main surface you will work with is the matte surface, and the plastic /smooth surface.
The matte surface will be your bread and butter go to surface because of its versatility when rendering objects that appear in nature. The matte surface will be the starting point for rendering a number of objects from leafs to human anatomy.
In this drawing I used nothing but matte surfaces to render this V-painting . The soft transitions flow from each detail to another with only the colors changing between the rendering of the skin and the garment.
The next post will show you examples of plastic surface and its uses.
Thanks for stopping by!